//This  function sets the fucus and blur for textfields
/*
function fnonFocus(){
   srcElement.className="txtfocus"; 
}

function fnonBlur(){
   srcElement.className="textfield"; 
}
*/
function Highlight() {
		moreItemsText1.className = "hidden"
		moreItemsText2.className = "shown"
		moreItems.className = "shown"
		}
							
function Hide() {
		moreItemsText1.className = "shown"
		moreItemsText2.className = "hidden"
		moreItems.className = "hidden"
		}


// This function sets the visibality for objects
// So far those objects are tables
function toggle(e) {
  if (e.style.display == "none") {
     e.style.display = "";
  } else {
     e.style.display = "none";
  }
}

//This function is for the box fields.
// I will have to edit this function to allow for the 
// loading, packing and moving section. Get the element by different id's
function addboxes()
{

//var Total = 0;
//var Percent = 0;
var Plussign = "+";
  
  document.getElementById("tot_move_box").value = Plussign +
    parseFloat(document.getElementById("no_move_box").value) *
    parseFloat(document.getElementById("per_move_box").value);
	
  document.getElementById("tot_pack_box").value = Plussign +
    parseFloat(document.getElementById("no_pack_box").value) *
    parseFloat(document.getElementById("per_pack_box").value);
	
  document.getElementById("tot_load_box").value = Plussign +
    parseFloat(document.getElementById("no_load_box").value) *
    parseFloat(document.getElementById("per_load_box").value);
}

<!--
function Dollar (val) {  // force to valid dollar amount
var str,pos,rnd=0;
  if (val < .995) rnd = 1;  // for old Netscape browsers
  str = escape (val*1.0 + 0.005001 + rnd);  // float, round, escape
  pos = str.indexOf (".");
  if (pos > 0) str = str.substring (rnd, pos + 3);
  return str;
}

var amt,des,obj,val,op1a,op1b,op2a,op2b,itmn;

function ChkTok (obj1) {
var j,tok,ary=new Array ();       // where we parse
  ary = val.split (" ");          // break apart
  for (j=0; j<ary.length; j++) {  // look at all items
// first we do single character tokens...
    if (ary[j].length < 2) continue;
    tok = ary[j].substring (0,1); // first character
    val = ary[j].substring (1);   // get data
    if (tok == "@") amt = val * 1.0;
    if (tok == "+") amt = amt + val*1.0;
	if (tok == "%") amt = amt + (amt * val/100.0);
    if (tok == "#") {             // record item number
      if (obj1.item_number) obj1.item_number.value = val;
      ary[j] = "";                // zap this array element
    }
// Now we do 3-character tokens...
    if (ary[j].length < 4) continue;
    tok = ary[j].substring (0,3); // first 3 chars
    val = ary[j].substring (3);   // get data
    if (tok == "s1=") {           // value for shipping
      if (obj1.shipping)  obj1.shipping.value  = val;
      ary[j] = "";                // clear it out
    }
    if (tok == "s2=") {           // value for shipping2
      if (obj1.shipping2) obj1.shipping2.value = val;
      ary[j] = "";                // clear it out
    }
  }
  val = ary.join (" ");           // rebuild val with what's left
}

function StorVal () {
var tag;
  tag = obj.name.substring (obj.name.length-2);  // get flag
  if      (tag == "1a") op1a = op1a + " " + val;
  else if (tag == "1b") op1b = op1b + " " + val;
  else if (tag == "2a") op2a = op2a + " " + val;
  else if (tag == "2b") op2b = op2b + " " + val;
  else if (tag == "3i") itmn = itmn + " " + val;
  else if (des.length == 0) des = val;
  else des = des + ", " + val;
}



function ReadForm (obj1, tst) { // Read the user form
var i,j,pos;
  amt=0;des="";op1a="";op1b="";op2a="";op2b="";itmn="";
  if (obj1.baseamt) amt  = obj1.baseamt.value*1.0;  // base amount
  if (obj1.basedes) des  = obj1.basedes.value;  // base description
  if (obj1.baseon0) op1a = obj1.baseon0.value;  // base options
  if (obj1.baseos0) op1b = obj1.baseos0.value;
  if (obj1.baseon1) op2a = obj1.baseon1.value;
  if (obj1.baseos1) op2b = obj1.baseos1.value;
  if (obj1.baseitn) itmn = obj1.baseitn.value;
  for (i=0; i<obj1.length; i++) {     // run entire form
    obj = obj1.elements[i];           // a form element
    if (obj.type == "select-one") {   // just selects
      if (obj.name == "quantity" ||
          obj.name == "amount") continue;
      pos = obj.selectedIndex;        // which option selected
      val = obj.options[pos].value;   // selected value
      ChkTok (obj1);                  // check for any specials

      if (obj.name == "on0" ||        // let this go where it wants
          obj.name == "os0" ||
          obj.name == "on1" ||
          obj.name == "os1") continue;

      StorVal ();

    } else
    if (obj.type == "checkbox" ||     // just get checkboxes
        obj.type == "radio") {        //  and radios
      if (obj.checked) {
        val = obj.value;              // the value of the selection
        ChkTok (obj1);
        StorVal ();
      }
    } else
    if (obj.type == "select-multiple") {  //one or more
      for (j=0; j<obj.options.length; j++) {  // run all options
        if (obj.options[j].selected) {
          val = obj.options[j].value; // selected value (default)
          ChkTok (obj1);
          StorVal ();
        }
      }
    } else
    if ((obj.type == "text" ||        // just read text,
         obj.type == "textarea") &&
         //obj.name != "myqty1" &&    //  but not from here amt = amt + (amt * val/100.0);
		 //obj.name != "myitem1" &&  //  but not from here
		 //obj.name != "itemvalue1" &&    //  but not from here
		 obj.name != "myqty2" &&    //  but not from here 
		 obj.name != "myitem2" &&  //  but not from here
		 obj.name != "itemvalue2" &&    //  but not from here
		 obj.name != "myqty3" &&    //  but not from here 
		 obj.name != "myitem3" &&  //  but not from here
		 obj.name != "itemvalue3" &&    //  but not from here
		 obj.name != "myqty4" &&    //  but not from here 
		 obj.name != "myitem4" &&  //  but not from here
		 obj.name != "itemvalue4" &&    //  but not from here
		 obj.name != "myqty5" &&    //  but not from here 
		 obj.name != "myitem5" &&  //  but not from here
		 obj.name != "itemvalue5" &&    //  but not from here
		 obj.name != "myqty6" &&    //  but not from here 
		 obj.name != "myitem6" &&  //  but not from here
		 obj.name != "itemvalue6" &&    //  but not from here
		 obj.name != "myqty7" &&    //  but not from here 
		 obj.name != "myitem7" &&  //  but not from here
		 obj.name != "itemvalue7" &&    //  but not from here
		 obj.name != "myqty8" &&    //  but not from here 
		 obj.name != "myitem8" &&  //  but not from here
		 obj.name != "itemvalue8" &&    //  but not from here
		 obj.name != "myqty9" &&    //  but not from here 
		 obj.name != "myitem9" &&  //  but not from here
		 obj.name != "itemvalue9" &&    //  but not from here
		 obj.name != "myqty10" &&    //  but not from here 
		 obj.name != "myitem10" &&  //  but not from here
		 obj.name != "itemvalue10" &&    //  but not from here
		 obj.name != "tot" &&         //  but not from here
		 obj.name != "paddress1" &&    //  but not from here 
		 obj.name != "pcity" &&  //  but not from here
		 obj.name != "pzip" &&    //  but not from here 
		 obj.name != "pstate" &&  //  but not from here
		 
		 obj.name != "pbusiness_name" &&
		 obj.name != "business_name") {
      val = obj.value;                // get the data
      if (val == "" && tst) {         // force an entry
        //alert ("Enter data for " + obj.name);
	/*	
  var Output  = "<div style='color:darkgrey; font-size:10pt; font-weight:bold'>";
      Output += "Enter data for " + obj.name;
      Output += "</div>";
     
	  document.getElementById("Text").innerHTML = Output;
*/

//document.getElementById("OutputField").value = 
//    "Here is the output message.";

	//Places the value of the error in the text box.
	obj.value = "Missing " + obj.name;
	obj.style.fontFamily = "Verdana"; 
	obj.style.fontSize = "10pt"; 
	obj.style.backgroundColor = "white"; 
	obj.style.color = "red"; 
	return false;
	
	}
	  ChkTok (obj1);
      StorVal ();
	 }
  }	 
   
   // Now summarize stuff we just processed, above
  if (op1a.length > 0) obj1.on0.value = op1a;
  if (op1b.length > 0) obj1.os0.value = op1b;
  if (op2a.length > 0) obj1.on1.value = op2a;
  if (op2b.length > 0) obj1.os1.value = op2b;
  if (itmn.length > 0) obj1.item_number.value = itmn;
  obj1.item_name.value = des;
  obj1.amount.value = Dollar (amt);
  if (obj1.tot) obj1.tot.value = "$" + Dollar (amt);
}	

